By Kim J.L. Nevelsteen
This ebook scrutinizes pervasive video games from a technological standpoint, targeting the sub-domain of video games that fulfill the standards that they utilize digital video game components. within the laptop video game undefined, using a video game engine to construct video games is usual, yet present video game engines don't help pervasive video games. because the machine video game is already wealthy with video game engines, this e-book investigates: (i) if a video game engine may be repurposed to level pervasive video games; (ii) if positive factors describing a would-be pervasive online game engine may be pointed out; (iii) utilizing these good points, if an structure be present in an analogous ‘product line’ as an current engine and that may be prolonged to degree pervasive video games (iv) and, ultimately, if there any demanding situations and open concerns that stay.
The method of answering those questions is twofold. First, a survey of pervasive video games is performed, accumulating technical information and distilling an element function set that permits pervasive video games. moment, a kind of video game engine is selected as candidate within the similar product line as a would-be pervasive video game engine, helping as a lot of the characteristic set as attainable. The structure is prolonged to aid the full function set and used to level a pervasive video game known as Codename: Heroes, validating the structure, highlighting beneficial properties of specific significance and settling on any open concerns. the belief of this publication is additionally twofold: the ensuing characteristic set is confirmed to coincide with the definition of pervasive video games and similar paintings. And secondly, a digital international engine is chosen as candidate within the comparable product line as a would-be pervasive online game engine. Codename: Heroes used to be effectively applied, reaping the advantages of utilizing the chosen engine; improvement time was once low, spanning quite a few months. Codename: Heroes used to be staged two times, with out balance concerns or down time.
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